grrr crappy chat is crappy.
Any way its a nice start, I can defiantly see a few ways this can be useful.
Just needs a few things ironed out.
Like leaving 0 for layer doesn't go to the default, and I got a crash on the scatter part when I didn't put a difference between min, and max values for angle.
MouseKeyboard: 14 On Right mouse button Clicked
AdvancedObjectCreatorScatter (50) copies of ("Sprite") through the x area of (500,10) Y area of (400,10) between angles (0,0) on layer (1)