No, not automatically.
Your choices are to either rewrite you game in some other tool or language that can be exported to an apk, which is the most reasonable solution, or...
Porting the CC runtime to run as a apk.
The source is available but it takes visual studio to build and is dependent on windows components: directX, xaudio and the winapi. It also is dependent on some x86 assembly for things like the per-pixel collision detection. So the things that would need to change is: making it use opengles instead of directx, use andriod features instead of xaudio and the winapi, and rewriting the assembly from x86 to arm assembly or C++. On top of that there are other Visual studio specific things that would need to be changed so it can be compiled with gcc.
More reasonably you could just make your own runtime any way you want, and use something like capreader.py (a tool i made to get at all the insides of a cap file). This is still a fair amount of work. I haven't found such a thing worth the effort.
You possibly could use capreader.py to get the layouts of your game at the very least.