Construct 0.99.82 released (unstable)

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  • The aliens in GUYMAN HERO face the proper direction, but now they run backwards

    You may be surprised to hear this but when I opened up the .cap you sent me in 0.99.72 for the first time (this was before 0.99.8 was even released), that's exactly what happened. I didn't mention it because I thought that either you sent me a different earlier build where the enemies weren't fixed yet or you had done that on purpose for some reason like, to make testing easier for me

    Anyway, as various builds get released, some small changes may occur from build to build that don't necessarily break your .cap, but make it so you have to tweak your .cap back into proper shape. I made Platform School in 0.98.9, and when I updated it in 0.99.8 I had to change all the swimming settings because there were new "Jump gravity" and "Jump sustain gravity" settings, and it appears that the values for acceleration and deceleration in the behavior had been changed as well so he was swimming really weird. So I guess as long as you can at least fix it, then everything should be okay.

    Wheee! Beta testing!

  • Is it just me, or did global variables disappear? I haven't been around for a few decimals...

  • Is it just me, or did global variables disappear? I haven't been around for a few decimals...

    Check over in the folders section of the project tab

  • Oh man, thank you so much. I'm almost embarrassed that I missed it there, haha.

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  • You may be surprised to hear this but when I opened up the .cap you sent me in 0.99.72 for the first time (this was before 0.99.8 was even released), that's exactly what happened. I didn't mention it because I thought that either you sent me a different earlier build where the enemies weren't fixed yet or you had done that on purpose for some reason like, to make testing easier for me

    Heh. The aliens were just scared of you, deadeye!

    Actually, i had tried 99.72 and noticed the same thing, then reverted back to 99.7 because i didn't have time to tweak it again before the deadline. *Sigh* I guess i have some work ahead of me. But at least the platforming is spot on.

    Thanks for the tip.

  • Can someone test the canvas resizing, still doesn't work for me, simple as on layout start resize to whatever size and it just dissapears for me, same as last build.

  • Can someone test the canvas resizing, still doesn't work for me, simple as on layout start resize to whatever size and it just dissapears for me, same as last build.

    Download cap

    seems fine here, if that's how you meant by resizing? (use mouse wheel up/down to resize it)

  • No that is just streching it using height and width, i mean the new canvas resize function.

  • You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.

  • You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.

    I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time

  • > You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.

    >

    I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time

    If you could use the tracker, it would probably help the devs out a lot.

  • >

    > > You are correct. It does not resize the canvas. It appears to resize the contents of the canvas instead.

    > >

    >

    > I reported a bug for the new canvas resize function as it wasn't picked up from my posts in reply to the last version before this time, hopefully it will get noticed this time

    >

    If you could use the tracker, it would probably help the devs out a lot.

    I did, hence me posting

  • Not able to enter numbers that ends with a zero in the property inspector

    Like... sprite width = 1280 ... ends up being 128

    And yes... it would be nice of me to add it to the tracker. But I don't have the time right now. (And I hope someone else already have noticed and added it to the tracker)

  • things that are not added to the tracker will most likely not get fixed.

    ADD ALL BUGS TO THE TRACKER!

    (please?)

  • Oh, wow, you've got to be kidding me, the 3D Box is disappearing when it's scrolled around again. I'm getting really sick of re-posting this bug to the tracker.

    Switching back to the 0.99.72 versions of the 3D Box plugin fixes it again, but I don't think that is the intended course of action.

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