Hey guys! I'm having a very weird issue with my sfx and i really can't get what the cause might be.
To make it simple, i have 8 bonus items in my game and each of them, on collision with player and if sound variable is positive, should generate a sound (same sound for all of them). Now the thing is, it only works with 2 of them! All the others don't play the sound on collision, and the events are exactly the same for all of them:
Player-> on collision with "bonus1"
System-> sound="on" => play
"sound" no loop
Please somebody help me, this is driving me crazy 😂 thanks for your time everyone!