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What payment option would you like to see for Construct 3?

  • If there were a monthly subscription option for C3, it would likely be more than $9 due to transaction fees, and making the yearly subscription more enticing. I'd guess it would be more like $12 or $15.

  • I haven't been to this part of the forum in a long time. I see nothing has changed.

    Unless it's the devs themselves that created this poll I see no reason in voting...

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  • Sadly this kind of conversations keep showing up. I do not understand all the negativity around the subscription model.

    I boringly see repeating again and again, day after day, hour after hour the messages how much people dislike the subscription model.

    I tell you, most of those complainers and moaners want it all for free.

    They keep repeating time and again, that they do not like the yearly subscription. Some of them want a monthly subscription.

    If instead of moaning and complaining, take a look at the pricing thread started by Tom, they would easily find out that there is a monthly subscription for a very fair price.

    Monthly subscription cost a little less than 13 USD and can be cancelled any time. When you finish your project and cancel your monthly subscription, just move your project to your local hard disk space. It counts for a yearly subscription too. It even solves the problem from people thinking their projects are taking hostage by Scirra.

    It keeps surprising me how small people can think and how much afraid people are when things change.

    So what is the problem?

  • That monthly subscription seems to be for Educational use since it's categorised under the Educational bit in Toms post.

    If not maybe they should make it clear.

  • I thought that I have read somewhere on the forum, that it applies to all users, but I admit, I can be wrong.

    When creating and developing a game, can easily take up several months to even more than a year if the developer have another daytime job. Up until now, I wrote small games for our little daughter. However since quit a while now, I am making plans to create an adventure game with puzzles, mazes and pitfalls. I am sure that I will use more than a year to finish my dream project.

    In my opinion, the yearly subscription model is fairly priced. However, I will respect other opinions who do not agree with mine.

  • I thought that I have read somewhere on the forum, that it applies to all users, but I admit, I can be wrong.

    When creating and developing a game, can easily take up several months to even more than a year if the developer have another daytime job. Up until now, I wrote small games for our little daughter. However since quit a while now, I am making plans to create an adventure game with puzzles, mazes and pitfalls. I am sure that I will use more than a year to finish my dream project.

    In my opinion, the yearly subscription model is fairly priced. However, I will respect other opinions who do not agree with mine.

    Look personally I'm signing up for the first year. I am in a similar position as you and need to start working on a game I actually want to finish and release.

    So yeah. I just don't want to see a fragmented community since Construct has such a strong community. THis is not trivial.

    A community can make a mediocre engine actually be worth investing in since people share knowledge and things are moving forward.

    A monthly sub would be great, one can sign up for the first year then decide if one wants to monthly sub. If only Scirra wants to do that. I don't see why not if they are willing to offer that for Educational institutions.

    Seems this option is what most want and it doesn't change Scirra's business model or revenue stream. In fact people who want to sign up for a year would still do that, now instead of losing the user at least the user will pay for a month or two before deciding if he wants to continue or go elsewhere.

    There will be a big brain/talent drain to other engines imho if there are limited options. Business 101 - Don't make it difficult for people to give you money.

    Unfortunately there are the ones that's completely against it but....Scirra can even please them by what Ashley proposed as looking into (Opening projects etc from previous versions if you used it for a project) imho this coupled with the yearly and monthly options will only then lose the people that really are against subscriptions on principle.

    Anycase, the poll is just an attempt for me to see what the users really want seeing as nothing like that was ever done from what I know. (Im not a regular forumite...well I am now since I'm starting to use C3)

  • Sadly this kind of conversations keep showing up. I do not understand all the negativity around the subscription model.

    I boringly see repeating again and again, day after day, hour after hour the messages how much people dislike the subscription model.

    I tell you, most of those complainers and moaners want it all for free.

    They keep repeating time and again, that they do not like the yearly subscription. Some of them want a monthly subscription.

    If instead of moaning and complaining, take a look at the pricing thread started by Tom, they would easily find out that there is a monthly subscription for a very fair price.

    Monthly subscription cost a little less than 13 USD and can be cancelled any time. When you finish your project and cancel your monthly subscription, just move your project to your local hard disk space. It counts for a yearly subscription too. It even solves the problem from people thinking their projects are taking hostage by Scirra.

    It keeps surprising me how small people can think and how much afraid people are when things change.

    So what is the problem?

    I do not want it for free, but neither will I pay a subscription. I would gladly pay a one time cost and own the software. If it was an improvement over C2 and a full deliverable product I can install and own, I would happily pay several hundred dollars for it. But I will not pay a subscription.

  • We are in 2017 so it would be great if I can buy with bitcoin.

  • Havok,

    I could not have written it better. There is a lot of truth in what you wrote. There should be a monthly subscription available for everyone and when I remember correctly, that is exactly what Tom or Ashley wrote here on the forum, I think early April.

    I do not have anything against your poll, on the contrary. However, I ask myself, will Scirra take the outcome into consideration?.

    I agree with you that the present situation fragments a very strong community between a willing and no subscription camp. It should not be that way because it is counter-productive for Scirra. I agree that when it keeps it this way, there will be people feeling left behind and moving to other game development tools. People leaving because feeling left behind or being "trashed" must be avoided at all cost. On this moment I am sure Scirra's competition is laughing because users are leaving.

    If I did own Scirra, I tell you honestly, I would be worried and concerned very much. Despite I am pro subscription, I also want to warn Scirra to look into the present situation very carefully. They put themselves in a very vulnerable position from the first moment they announced C3. And honestly, I have no idea how I should have done that if I was in their shoes. I urge them to listen to every noise in their very nice community, especially to the people who are seriously (without bashing) against the subscription model. You and me are in a very worrying minority in your poll. From a business point of view, the results of your poll should be taken into very serious consideration. I want to be honest with you, I never expected the results for our categorie in your poll so low. If that represent the reality, it doesn't look good.

    However, there can be light on the horizon. When they release the new subscription model, they can be forced to review their subscription model to adapt it to the reality. Like we already found out with political polls, they can be misleading. We will shortly after the release find out how the new subscription model works out.

    I believe strongly in Construct 3 future and from my point of view, see many exciting ways C3 will develop. That is why I installed Google Chrome (which I completely dislike because of privacy reasons) and run C3 in it on the desktop. However, since installing, Google Chrome clashes regularly with MalwareBytes which I trust to protect my laptop. I fear the day will come Malwarebytes blocks Construct 3 when it calls too much "home". I think that is also something Scirra should take in serious consideration. To give an example, Skype Phone connections are regularly blocked because it try to collect personal information and sent it out. Even collecting how much a user opens a website and which website are visited, can trigger blockings by software like MalwareBytes.

    So, yes, I am afraid that Scirra is taking enormious risks. However that can work two ways. As long as they learn from the outcome, they and we will be fine. Sometimes a hard lesson is necessary to be succesfull in business.

    LIke you I will make my new game in Construct 3, once I can have the full version available. What we have now in the beta, does not cover my needs. If our small daughter of 8 continues to show her interest in game development, I will buy even a licence for her too.

    I do believe the future is shining bright for Scirra and Construct after the present "wild" ride!

    @Wizaerd,

    That is your viewpoint, which is also as much valid as eveybody else's. I also would gladly pay if Construct 3 cost a few hundreds of dollars. But a misconception by computer software is that they "own" their software they buy. Mostly a licence only give you the "right" to use the software which is installed on your computer. However, I got your point and that from others: what if Scirra goes out of business which is very unlikely but can happen? Those concerns are very much valid, but sometimes we have to take risks to achieve a great goal.

    Only the future will tell but about one thing I am sure, Scirra will adapt to make their own "baby" the best! They did it in the past and they will do it in the future. Like myself, they are very flexible and can see already far in the future.

    Despite the noise now, they will win, our favourite game development tool Construct will also win and we as their users, will also win!

    Believe me, these are very exciting times, both for Scirra and us. We are all on the edge of exploring a new galaxy!!!

    Wow... "we boldly go where nobody else has gone before" (from the famous Enterprise captain James T. Kirk).!!! Beam me up, Scotty!

    Thank you both for sharing your thoughts.

    Chris

  • I tell you, most of those complainers and moaners want it all for free.

    What utter rubbish.

    I am a huge fan of C2 (even though I don't use the forums much) and I will not pay RENTAL for software, but no.. of course I don't want it for free, c'mon, how can you think such a silly thing.

    I do not want it for free and would never expect to get it free, I do want a one time single price though. I do not and will not rent software. if the one time price was too high for me right now, I'd just save my money and get it as soon as I could afford it. be that in days, weeks or even months from now. But a sub, no. it's against my principles to pay a subscription and I would rather simply move to other software.

    Just don't say "non-subbers" want it free, that is an utter lie.

  • I'll vote for a DLC model.

    A low-cost, annual (or monthly) subscription model for the base engine, which allows updates and bug fixes as long as your subscribed. If your subscription stops, your updates and bug fixes stop. The base engine includes whatever Scirra deems necessary to create many types of games. It also could include free publishing to the Scirra Arcade, to encourage users to publish and make more complex games, while always adding new content / news to the arcade for Scirra's marketing benefit.

    Everything beyond the base engine is DLC, which you can subscribe to the same way: monthly or yearly. As long as you're subscribed, you get updates and bug fixes. This includes everything from exporters to cloud servers to new features to features that require constant work (e.g. multiplayer).

    I understand there are billing difficulties, but this is the only setup I can imagine that accounts for the three types of users: educational, hobbyist, and professional. It allows everyone to support commensurate to their usage of Construct, allowing for a fair exchange. It also encourages users to evolve from student to hobbyist, and hobbyist to professional, which in turn, increases the amount of financial investment they make in Construct.

  • EasyPolls.net can easily be manipulated. I voted twice. I could vote more if I wanted.

    Besides, we already took a poll in an earlier thread that's now locked and a significant majority dislikes subscriptions. What these polls don't show is that Ashley is 100% against a one time payment option, which makes the most popular option in this poll not valid. If Ashley changes his mind on a one time payment option, I will quit my job in marketing. It simply won't happen.

  • I vote for all options that are comfortable and easy for the developers and users fairly and equally.

    Id say one off payment would always be nice but not with a huge price tag

    id say a yearly subscription of small amount would be good enough if not better for scirra

    id say a monthly subscription will just help their userbase alittle more and satisfy some of the airy heads

    id say a DLC model is a unlikely idea but if the price is a lot cheaper 5-10 pound per dlc update every say 1 year and the aesthetic were a lot greater maybe

    The best method would be to let people decide how much they want to pay within fair bothways limits and within fair both ways timeframes

    and provide decent rewards that don't effect the user experience negatively but effects it positively and then not reward gating them apart

    from the initial subscription just giving them free digital stuff

    that is always evolving and getting better they should be more like very productive , fun , aesthetically pleasing plugins,etc and

    deeper behind the scenes stuff then keep evolving and branching out from their

    without burdening others in the process.

    That result could possibly lead to a smaller income of say maybe up to a million dollars or pounds whatever your currency is more or less

    but a much more consistent and stable userbase and a lot more passion and activity

    then you can just charge a small one off price again every significant number version

    Construct 4 , Construct 5 aslong as it's worth the upgrade just for that extra income and I don't think many people would

    be pissed off with paying for alittle work right ?

    Rewarding your users in evolving intelligent not going to steal your money intentionally ways is always the better way slower but fast in the longrun

    it's not badly captalistic because we are paying you for the work in return we are getting a piece of software and free stuff.

  • Sadly this kind of conversations keep showing up. I do not understand all the negativity around the subscription model.

    I'm one the people who can't afford to pay for a subscription model so I understand the negativity but I don't understand why they keep talking about this to no end. The devs have already decided months ago.

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