So I am just about to release an iOS game and I am having a few issues with testing some of the features. Currently, I am having a hard time testing the
I am not sure how to test these. When I try to run a game with Admob ads in Xcode, I just get a black screen.
I also have a question about performance. Do you think that the simulated app is of similar performance to the real App? I am not talking about the app running in the simulator but when you deploy it to your device that is not an adhoc. It's reasonable to assume that the performance is the same.
Overall the experience of making a game in C3 is awesome. Once I get my game to the app store, Ill try and get it on Xbox.
Thanks, Scirra team!