Thanks OddConfection! I suddenly have a lot of free time... Things are off to a slow start on Steam, which is not a surprise given my lack of marketing before release...
Anyway, I would like to take the opportunity to earn any feedback and/or advice on how the game plays: to find out which aspects of the game design went well and which parts 'need more work' as my teachers used to say.
To make this happen, I have a few Steam Keys to give away for Umbra - if you're interested in one then please drop me a PM - I will a key to each of the first few respondents. There are no ties for me giving these out - I only ask that you PM me back if you have the time so I can learn from my mistakes!