Trepidation - a seriously hard platformer

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  • 13 posts
From the Asset Store
Dynamic heavy and powerful hard rock tracks. 15 tracks, loops and more.
  • So this game is hard. I want it to be. I'm still trying to iron out any glitches and adding more levels. Currently there are 24 stages. You can play it on Kongregate HERE

  • Wow, kongregate supports HTML5!!!

    Excellent, excellent.

  • Cool game, and cool to see it on Kongregate.

    Well done, some of the solutions to the levels are interesting :)

  • Thanks. Kongregate told me they're still in a beta phase with HTML5 support and not publicly doing anything with it yet. HTML5 games need to be approved once you upload them, to do that you just email them your info.

  • Great game! A few small glitches but very good. Only a couple stages or sort of hard, though.

  • Thanks Andrex. Can you elaborate on what the bugs you ran into were?

  • Wow, this is very cool!

    The levels are creative and have that puzzle-on-the-run feeling. Really satisfying! Also, I laughed when I had to use the head the first time! <img src="smileys/smiley4.gif" border="0" align="middle" />

    My damned browser crashed before I reached the end of the game (not Construct related, I guess), but I'll play it again tonight!

  • My damned browser crashed before I reached the end of the game (not Construct related, I guess), but I'll play it again tonight!

    almost same here, not crash, but the player got stuck and I couldn't move. I'd bet it was 23rd level <img src="smileys/smiley1.gif" border="0" align="middle" />

    to the bug - player fell between the platforms on the edge of the playing screen and couldn't move or jump. Looked like wraping issue.

    I usually quit after while when playing hard games, but this one isn't frustrating and kept me playing, good game.

  • Yeah that issue with the wrapping has been tough. I was using the wrap behavior but that got me whole different set of bugs. Thanks for the feedback.

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  • Yo!

    I just test and I find a bug !

    Find the chara :

    <img src="http://img4.hostingpics.net/pics/679374bugc.jpg" border="0" />

    <font color=white>the chara is split in two part at the right and left top corner :p</font>

    Jim

  • Thanks Andrex. Can you elaborate on what the bugs you ran into were?

    Just what Noga mentioned. Also a player flits back and forth between the two sides of the screens sometimes if he gets hung up.

    Would be nice if there was a save feature so I could continue where I left off. And maybe have the saw blade animated.

  • Nice game, it remind me some games of the Pong ages.

    I found a bug on a level that a Player couldn't get do the Wrap on the left because it was a platform there.

    Personally I find the acceletarion and desacceleration a bit annoying. Could be a bit steadier in my opinnion.

  • Tough chin on the guy.

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