I just had a lot of fun finding gems and being eaten by zombies, so thanks for that. So far, this is my favourite of the Newgrounds entries that I've played as the power-ups etc give it a bit more lastability. I managed to kill 20 zombies before I died, which is much more than I've ever managed in real life.
Thanks a lot for your nice feedback, Dave Hailwood. Great to actually hear that you liked my game design. Thanks for testing the game and giving some feedback!
I did notice a few spelling mistakes here and there, but with the amount of text you're using it was inevitable (still, it might be worth a touch up before the end of the competition).
Seriously!? No, you are absolutely right: Spelling mistakes are always a bad thing. It always gives me the feeling that a designer/author was lacking dedication to his product. I thought I thoroughly checked for spelling mistakes, but obviously a few slipped through anyway. I am not a native speaker - however, that's an explanation, but no excuse ;o)
Would you mind to point me to some of the mistakes I made??? I'd appreciate that!
I'm hoping to have my own contribution finished before the deadline, though I've got a lot of optimisation to do for smaller mobile devices such as iphone (since that seems to be the main device Tom Fulp is testing on. Most of the issues he's experienced with the current batch of games seems to relate to the audio, which is always a problem with Html5)
Good luck for you and your game. Let me know when it's finished and enters the compition.
Also, thanks on your hints regarding the tags of my game. I already talked to Tom and he said he added it to the contest ;o)
Is it me or it's a clone of 1000000 ?
Hi Whiteclaws! I don't consider RtD to be a clone. For that it has too many different ideas; in my opinion it's just a completely different game. Yet, the game is inspired by hit games like Dungeon Raid or -as you mentioned- 10,000,000. Yes: It's a puzzle game with RPG elements. I think it's not a shame that you had role models, is it? However, thanks a lot for your feedback.
hi very addictive game, which I really enjoyed: the combination of the fight and solving puzzles, and spending the sounds worked well too, like the layout; moving between the town and to the fight scene good game
Thanks mineet for trying and letting me know what you thought about the game. Glad that you liked it ;o)
you've got a winner there. tension from the word go...lol. you actually create a sense of dread and threat with slow moving zombies, because every decision makes or breaks you. i loved this game.
Hi harrio! Wow, what a nice feedback. It was pleasure reading that one ;o) Thanks for that ;o)