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Pinkman on Steam!

  • Hi! I've been developing Pinkman for some time now and thought that it's time to publish it on Greenlight, and i hope you enjoy what you will see.

    If you miss games like N, Bowman and Free Rider 2, from a time before “free 2 play” and microtransactions, when quality, fun and accessibility came before “monetization” - this might just be the game for you!

    Pinkman is a game about running, jumping and something that should be a jetpack but look like a fart. It's inspired by old flash games, but with improved technology and playability.

    How does it play? The character have three habilities, run, jump and jetpack, they are easy to learn but hard to master. The game will require more of your skills between each deadly level.

    • Skill based gamemplay.

    • 100 levels.

    • Beautiful hand-picked colors.

    • Funny easter eggs.

    • Controller support.

    • Achievements.

    • Trading cards.

    • Support for PC, MAC and LINUX (i love all of you).

    • And more to come!

    Your adventure will be enhanced by the amazing soundtrack that Eric Matyas have made for the game. There's alot of sci-fi, fantasy and techno music included!

    Please consider playing the DEMO before voting. The DEMO represents the game in its ALPHA state, assets and content may be altered and improved upon release.

    https://bonzerkitten7.itch.io/pinkman

    DEMO features:

    • 10 levels.

    • 1 background music.

    • Wihelm Scream.

    Because it's more than enough!

  • It was removed from Steam

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    • You made a typo in missiles in the greenlight trailer
    • The backgrounds look kinda bland with just one single color, but maybe it's a choice of yours
    • You might wanna add a falling animation (When platformer YVelocity becomes negative, he's falling)
    • Also look into webgl effects, you could add some interesting effects on death or level complete, right now it lacks the polish of a sold game

    A nice presentation is: Is your game juicy enough? from gamasutra

    That's all I got.

  • Sorry about the link, i fixed it.

    Thank you for your feedback, Whiteclaws! I'll take note of everything you said, these suggestion will absolutely help me improve the game.

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