Keyboard Killer - Speed Typing Game

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Change delay, create new lines, "backspace" the text
  • My first shot at a Construct game, so thought I'd start with something simple.

    dl.dropboxusercontent.com/u/8262744/KeyboardKiller/index.html

    Uses Facebook for the high scores. Destroy the blocks by typing what's in them, including the first "START" block.

    Right now it's fairly simple, type the words to get points, if you manage to type it without making mistakes, you get extra points.

    The core mechanics are all pretty much in there, except for one, which is a way to get extra time on the clock, and I'm already working on that.

  • Can't do more than 106 here >< Nice first game !

  • 125 score here!

    And yep, very cool game. The graphics work very well and the game's simple, making it easy to get into.

    I'd personally change the font myself. I'm just big on fonts, I think even Comic Sans might work well for it.

  • 134 here!

    cool game, simple but addictive

  • That was quite fun. The words, but moreso the specific letter combinations, felt very foreign to my fingers, which added to the difficulty of the game. However, I managed to squeeze out a 184. I did notice two things you may want to consider fixing/changing:

    1. After the end of a round, the restart box would sometimes drop, and other times it wouldn't. In the case of the latter, the game behaves as if I had typed "restart", and a new stack of words would fall. I couldn't consistently make either behavior occur.

    2. The text can be difficult to read when placed on top of a lighter colored block. This becomes more evident with the text turns yellow.

    Really nice job overall.

    EDIT:

    Now that I'm not half asleep, I wanted to see if I could best my score. I ran into another issue. I was unable to get past hyphenated words. I could type up to the hyphen, but couldn't make it past.

    Also, new high score - 204

  • Cool game <img src="smileys/smiley1.gif" border="0" align="middle" /> Took a lot of tries to get, but 190 <img src="smileys/smiley4.gif" border="0" align="middle" /> but it took me switching to Chrome to do that (there is lag in Firefox that hangs sounds and even hangs the words from falling down I found).

    It seems to definitely be sound playing that brings any issues in the game, and I found that even less than a 1/2 second of delay was throwing me off (typing sounds were usually okay, but the yay/miss sounds playing really made concentration hard and threw off my typing).

  • cool game! 150 thats he best i got.

    right now.

    ________________

    memorableindia.com

  • 1. After the end of a round, the restart box would sometimes drop, and other times it wouldn't. In the case of the latter, the game behaves as if I had typed "restart", and a new stack of words would fall. I couldn't consistently make either behavior occur.

    Maybe it's less obvious if you play without logging in, but it's supposed to be like this:

    If you get a new high score, the "RESTART" block falls, followed by blocks containing the scoreboard between you and your Facebook friends. If you don't get a high score, the game just restarts, that is, the "START" block falls, followed by new words.

    I plan on making this more obvious by playing some sort of cheering sound and showing a message when there's a new high-score.

    Hyphens and other special characters don't seem to work right away with the method I'm using in construct, I hope I find a solution soon.

  • Very nice execution!

    Maybe it's just me, but those words seem really exotic and difficult to spell. Is that the intention? Because I'd feel I'd be able to get a much higher score if I actually knew the words.

  • Very nice execution!

    Maybe it's just me, but those words seem really exotic and difficult to spell. Is that the intention? Because I'd feel I'd be able to get a much higher score if I actually knew the words.ot intentional, it was just the first English name list I came across, but it turned out to have a lot of weird names in it.

    I've been thinking about what other lists I should include, but the biggest problem will be actually making the lists, right now the list is pretty huge (thousands of names) and I feel like that's a good number, I don't want people to start seeing repeated names after playing two or three times. Making the lists manually would ruin this, so I'm not really sure how I'm going to make these custom lists.

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  • 114 the first time. Not bad, but crazy words.

  • Raicuparta

    I'm wondering if you could give insight on how you used the list of English words

    rather than creating your own

  • Raicuparta

    I'm wondering if you could give insight on how you used the list of English words

    rather than creating your own

    Can't remember right now where I got the name list from (which is stupid, shouldn't use it without crediting the original source, but I'm not planning on using this particular list on the final version anyway), but it was basically a big plain text list with each name on a separate line. What I did was take that list, use Notepad++ tools to transform the file into an xml like this:

    <words>
         <value>"word1"</value>
         <value>"word2"</value>
         <value>"word3"</value>
    </words>

    So I really just used the list I could find in the most convenient format.

    In Construct2 I just import the XML file, count how many words are there and choose a a random "value".

    Now I'm a complete beginner in Construct 2 and only recently started programming, and I'm still having issues with this, so you can bet there are probably better ways to do this.

  • ...What I did was take that list, use Notepad++ tools to transform the file into an xml like this:

    <words>
         <value>"word1"</value>
         <value>"word2"</value>
         <value>"word3"</value>
    </words>

    So I really just used the list I could find in the most convenient format.

    In Construct2 I just import the XML file, count how many words are there and choose a random "value"...

    Raicuparta

    thanks that's great

    really easy to use to create my own list

    have loads so I'm not worried about the recurrence of words - as of yet   <img src="smileys/smiley2.gif" border="0" align="middle" />

    if you find easier/better way please let me know

    I'd appreciate it

  • Raicuparta

    thanks that's great

    really easy to use to create my own list

    have loads so I'm not worried about the recurrence of words - as of yet   <img src="smileys/smiley2.gif" border="0" align="middle" />

    if you find easier/better way please let me know

    I'd appreciate ito problem. Just curious, what kind of game are you using it for?

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