06/01/2014: Progress Report
Test Play Link:
Coming back from my game making hiatus, I got the move system done and unpolished production graphics. I had to change to a smaller main sprite to give more visibility to the scene so it is now a glowing spot with a triangular indicator. To match the lore, the mech is actually piloted using remote cameras that transmit to the cockpit. Will be adding some enemies soon.
10/12/2013: Original Post
Here is a mechanics concept build of what I have so far...
Just using stand-in graphics right now to hash out the events.
*Click to move to a line of site location
*Press any key to use charged EMP