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Fighting: Classic Beat�em up (test)

  • Hi all! <img src="smileys/smiley4.gif" border="0" align="middle" />

    I started a new project: a project to fighting game like the old years, similar to "Final Fight" or "Streets of Rage". By the way, like my last project (game Diablo Style) this game will be only a test to learn some new things, but maybe if the result is good I make some serious.

    I will keep update this first post with the last version of the game.

    Fighting:

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    googledrive.com/host/0B2Mpc7S5XXNsZzhaNnNjM25VeTg/index.html

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    03/08/2013

    ---------

    • Created test graphics and animations for the player characters.
    • Screen for Character Select.
    • Add movement and punch action with hit effect and damage effects.
    • Test game modes: "Player Vs. Puching Ball" and "Player Vs. Player".
  • Whoa, this looks pretty good so far!

    Keep going, this is great!

  • Nice work. Keep it up!

  • con qu� teclas?

  • Thanks for the support!

    @California, the controls are in the Title Screen:

    Player 1: Arrow Keys and "." (dot key) to attack.

    Player 2: WASD keys and "F" to attack.

    -----

    �Gracias por los �nimos!

    California, los controles est�n en la pantalla de titulo:

    Jugador 1: Teclas de flechas (direccion) y el punto (.) para atacar.

    Jugador 2: Teclas WASD y la tecla F para atacar.

  • grax man, excelente!

  • I'm working on a game similar to that, I'm having trouble having my character shooting when facing left, and facing right when shooting I can do one or the other but it winds up breaking?

    Is there any chance you can put up the capx for studying?

  • Also forgot to mention I'm using Touch , since I'm developing for mobile platforms.

  • Hi! Sorry, I�m so occupied on last weeks with a familiar problem and I don�t have any time <img src="smileys/smiley19.gif" border="0" align="middle">

    Yes, here is the capx: Fighting

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  • thamk you very much.this is a big help for my final year project :-)

  • <font color=green>I checked your game and it helps a lot to learn. Just one question, in spanish:

    �Para qu� sirve cada categor�a que pusiste?

    Gracias</font>

  • Hi Metacious, and to all people!

    I made these categories to make the code more ordered. When I start the project, on my plans are some things like enemies, breakable objects, etc. But finally I not continue with this project (and with another of my projects) because I have some personal problems and I don�t have some time to continue making games with Construct 2...    by now <img src="smileys/smiley2.gif" border="0" align="middle" />

    I�m happy to know that project can help to some people to learn some things about Construct.

    See you!

    ------------------

    �Hola a Metacious y a todo el mundo!

    Hice todas esas categorias para tener el codigo mas ordenado. Cuando empec� el proyecto, estaba en mis planes a�adir cosas como enemigos, objetos rompibles, etc. Pero finalmente no continu� con este proyecto (ni con ninguno de mis otros proyectos) ya que en este momento tengo algunos problemas personales que no me dejan tiempo para seguir haciendo juegos en Construct 2...   por ahora. <img src="smileys/smiley2.gif" border="0" align="middle" />

    Me alegra mucho saber que este proyecto puede ayudar a otros para aprender algunas cosas acerca de como usar Construct.

    �Nos vemos!

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