Chuck Momo: The Minigame (Platform Game)

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  • Hello everyone, my name is Adrian, I'm from Argentina and this is my project, this is chuck momo: minigame. This game is a sample or demo of what my game would complete the full course will better graphics, more moves, powers, enemies and much more. But with this minigame, showing them to others as a demo, I used to learn and to know that people say about the character, that is, if they like the character as a player, if you like the graphics, listen to advice and all who want to give me constructive criticism.

    I just want you to know that the full game will change a bit long and the basic theme is this minigame.

    Then I'll upload a sample video on lvl 0, which is the one I have almost finished.

    Meanwhile, here are some screenshots of the level 0:

    <img src="https://lh6.googleusercontent.com/-7eI61iKA5s8/UMYv6Z6ygaI/AAAAAAAAAnE/1cD5sEJerVI/s640/screen_1.jpg" border="0" />

    <img src="https://lh5.googleusercontent.com/-uDI1xeNrgN4/UMYv9b8pQ6I/AAAAAAAAAnk/xnlGxZ6wnlA/s640/screen_6.jpg" border="0" />

    <img src="https://lh6.googleusercontent.com/-M9d486qOgk0/UMYwALl39ZI/AAAAAAAAAn0/F4_D20U8_nU/s640/screen_7.jpg" border="0" />

    Finish to complete the menu, fix some bugs causing events. Also finished making the 3rd level.

    Draw more sprites of platforms, and the game will have three playable worlds.

    The images of the world of chocolate, then did the world of sweets and finally the world of ice cream.

    There will be more updates soon.

    Updates

    You View My Updates Here: craftgamesdevelop.blogspot.com.ar

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  • Love it! Looks beautiful.

  • Love it! Looks beautiful.

    Thank you very much for your compliments. I'm working almost every day in this mini project and I'm getting better everyday things. If you know of any updates or changes to the game visit my websites at the end of the post. And if you want to suggest something, so be it.

  • New updates Chuck Momo development are:

    Update 1:

    • We were fixing errors events that produced some bugs in jugavilidad.
    • arrange events on particle effects.
    • We add events to the end of each level.
    • We work to improve event scores obtained when gripping pallets.
    • We add events to the character's life.
    • And the greatest thing so far is that we finished 3rd playable level.

    Update 2:

    • There were changes in some levels, as enemy position, more roads, etc..
    • We create a 4th level of the chocolate world.
    • We improved the scoring charts and life.
    • We started working on the main menu that is not yet finished.
    • As we did not like too much background levels, so we create from scratch new funds now are better suited to the overall image of the game.

    New Screenshots:

    <img src="https://lh6.googleusercontent.com/-PsGAo9vo1PQ/UMrDkDMfWXI/AAAAAAAAAqc/jnh72qMLUSE/s640/screenshot_1.png" border="0" />

    <img src="https://lh6.googleusercontent.com/-bwbSVKCADe0/UMrDkZkuSFI/AAAAAAAAAqk/AsKUBd7a4GE/s640/screenshot_2.png" border="0" />

    Surprise!!!!!!! This is the world of sweets.

    <img src="https://lh5.googleusercontent.com/-CDGK3z0Z2cw/UMuEQ_T2xYI/AAAAAAAAAq8/hMLJm0Rbcjo/s640/screen_10.jpg" border="0" />

    <img src="https://lh5.googleusercontent.com/-AbLz2otZZro/UMuEQz4OZjI/AAAAAAAAArE/hQwq5IE-8Ro/s640/screen_9.jpg" border="0" />

    In the week I'll show you a gameplay video.

  • My First Video Gameplay: Test Level

    youtube.com/watch

  • I like the artwork and graphics; it's very eccentric from other HTML5 platformers.

  • haha...loved the background music. made me want to start breakdancing.

    were it not for the fact that i would probably actually break something...lol.

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