Thank you very much Ofris! Your feedback is very important for me!
[quote:kn7rqy5s]- It would be great to have a Back button from the levels. At the moment if you want to go to the Map from a Level you need to close the game.
Maybe it is not obvious, but if you click on "Menu" button (at bottom), then you can choose "Fallback and return to map" Menu button looks like not a button?
[quote:kn7rqy5s]- I find the game a little bit difficult in the first levels. I am now in the 4th or 5ft level I am having some difficulties to win, so perhaps I would add more coins at the beginning to be able to buy more weapons.
k, thanks for this info, I will think about to make first levels easier!
[quote:kn7rqy5s]- The Donation section with the fortune wheel is an excellent idea, I hope it monetizes well. Some rewards could be perhaps better (you can´t buy anything interesting with 100 coins).
oday I think about same thing, and after you comment - definitely I will rise donation rewards!! -)
[quote:kn7rqy5s]- You mention that there are ads. In my case I didn´t see any ad at the moment.
orry, looks like my bad english misled you no, I have no in game ads
[quote:kn7rqy5s]- Did you finally used Intel XDK to export?
No, I used `Deprecated` CocoonJS
[quote:kn7rqy5s]- Can you please recommend me any tutorial you used for the in-app purchases?
I think info in manual for C2 is good enough, also You can search tutorials section for IAP... But in my case, I used CocoonJS plugin for purchases (c2 iap plugin does not work in CocoonJS and also do not have consumables). Its last version is here https://github.com/ludei/Construct-2-plugin with some help info and examples. But I have real pain time when I make consumable purchases restore in situations when i-net connection is disappears but the money was withdrawn...
[quote:kn7rqy5s]- Are consumable price currencies (dollar, pounds, euros...) updated automatically depending on the conutry?
Yes, this is CocoonJS.ProductLocalizedPrice function to show local prices. Prices themselves is automaticly converted from your default currency to all other in google developer console, but you can set it manually for almost every country.
[quote:kn7rqy5s]- Are the "numbers" of the game (rewards, prices...) stored in an Excel file or similar?
Its stored in WebStorage. But not sure that I understand your question right ))
And a little question for you - when you first time start the game, language was english?
sorry my english