Trying to get back into C2 after a long time. Good to be back!
Takamoto, that looks really good!
Decided to start an action RPG. First task was getting that Zelda style room scrolling with the time freeze, but was having issues with it thinking I was overlapping multiple zones at the same time. Finally figured out that I need a For Each on the zones when looking at potential multiple overlaps. This solution looks fairly CPU intensive though (5% on it's own) with just 100 zone checks so if anyone has a better way to optimize this let me know! Perhaps I'll chunk up the world map into smaller layouts.
@JH1 , guimaraf , Beaverlicious Thank you for you all!
Can you test this capx which I made for you?
I specified each zone with X and Y index.Than picked the right zone using this index variables.
I didn't tested cpu usage for your solution so I don't know maybe this way uses more cpu.
https://drive.google.com/open?id=1toW39 ... 0PucQE34Tm