Working on a little prototype atm. Not really sure where this is heading yet but first off I would like to make the controls as good as possible. It is developed for gamepad in mind but should also work well with mouse and keyboard.
I want the combat to be challenging where you have to apply different tactics for different enemies. So the game will have many different combat mechanics and it's a bit hard to find buttons that feels tight.
You'll be able to quick attack, heavy attack, dodge, dash, shield block, shoot and use items. So there will be a lot going on.
So please try the demo and let me know what you think and how to improve it. Ideas about the game is also welcome of course