Hungry Heroes

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From the Asset Store
The perfect way to create custom characters and animations in the style and proportions reminiscent of classic RPGs.
  • Dev Update:

    I've been thinking a lot about the UI.

    The old style was cluttered and I've been brain storming how to compile the information (Health, Defense, Enemy health, and turns left) into a much simpler way.

    I've decided to put the UI into center of the game pieces themselvesas follows;

    RED - Player health

    BLUE - Player defense

    YELLOW - Enemy health

    Thanks for checking it out!

    ----------------------------------------------------------

    Below are OLD UI and updates (Just for archiving purposes)

    Been working on a new game which has to do with matching colour.

    Your hungry heroes sit patiently at tables awaiting their food, use your finger to create color harmonious chains to strengthen your heroes power.

    When a match is made, ask of your currently seated heroes will run out the door to fight evil.

    Those unmatched will run out with only their base damage, but those matched with others will multiply their damage by the combo!

    Update 6-2-17

    Tank-heal-DPS mode UI done

    http://i.imgur.com/vaZ2Sb2.png

    Update 2-4-17

    Smithing mode and UI is fleshed out. (this mode you need to fill the selected party's orders, the more orders you fill, the strong the party will be in other modes!)

    http://i.imgur.com/kvq2KTN.png

    Update 2-2-17

    We now have mead flowing!

    http://i.imgur.com/HrvYh3M.png

    http://i.imgur.com/PeiypWw.jpg

  • Looks very interesting. I like the pixel art!

  • Hello all!

    I've been working on the game modes and also looking at increasing the pixel count a tad!

  • Looks very interesting. I like the pixel art!

    Thanks! I'm exploring more and more ways to better my pixels.

  • Hello all!

    I've been working on the game modes and also looking at increasing the pixel count a tad!

    Nice improvement! Keep up the great work!

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  • That looks fkng amazing.

  • That looks fkng amazing.

    Thanks!

  • Nice improvement! Keep up the great work!

    Thanks a lot!

  • Amazing graphics! When will I be able to play this thing?

  • Amazing graphics! When will I be able to play this thing?

    Thanks! I'm hoping to knock out a Beta in 1-2 months. Making this between work and taking care of my kid @ wish I had more time.

  • Dev Update:

    I've been thinking a lot about the UI.

    The old style was cluttered and I've been brain storming how to compile the information (Health, Defense, Enemy health, and turns left) into a much simpler way.

    I've decided to put the UI into center of the game pieces themselvesas follows;

    RED - Player health

    BLUE - Player defense

    YELLOW - Enemy health

    Thanks for checking it out!

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