Welcome to the official topic for ESCAPE IS POSSIBLE
Escape of Possible started as a major project for me. In fact I even sank some money into the assets. But, I have begun to take to Unity and I have decided to lower the scope of this game so I can 'finish' it. Keep an eye out for updates in the near future as I intend to upload a somewhat 'complete' version to the Scirra arcade soon.
Here's a list of some features that have been implemented in the game, and others that have not yet been done. I will do my best to update this forum topic, but I'm starting to have a harder time trying to keep everything on here up to date. To see more relevant and up to date information please check the social media links below!
- Lighted Areas
- Equip-able flashlight
- Enemy Awareness and Reactions
- VOICE ACTING phrases for enemies
- New Sound FX
- New Character Sprites
- Decor/Static Assets
- Ground Textures
- Move from SD project to 1080p project
- Custom Camera allowing further line of sight (thanks to the MagiCam plugin)
- Day/Night System
- 'Cinematic' Camera Movements
- Story Development
- Grenades and Explosions
- Pick Up-able and Searchable Items
- Other fixes and features
Play the Final Demo version here --> https://www.scirra.com/arcade/shooting-games/escape-is-possible-final-demo-17350
Play the Pre-Alpha version here --> https://www.scirra.com/arcade/strategy-games/escape-is-possible-wip-12418.
View gameplay updates on YouTube -->
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