Thanks so much guys!
Silverforce, the full game is subpar on ios unfortunately. Best i can get out of it is 30FPS with no enemies on the screen. I will spend more time on optimizations though and give it another shot. I have an idea for the same gameplay / art style but on a single planet so im thinking i can do a sort of 'minigame' out of it for ios without the overhead of a huge layout, all the planetary collision checks, etc.
Ethan & C-7 thanks for checking the page out guys, appreciate the kind words and support!
dthomasdigital - humbled, thank you dude. That gameplay wouldnt have been possible without the amazing historic record these forums contain. I owe a lot to reading how so many others solved their problems.