played, good job so far.
-interesting mechanic (find people I assume?)
-repetitive shooting sound, after a while it's just too much, I'd force the player to stop shooting, like an eventual overheat or something
-too hard, never found the people I was supposed to rescue, played for a bit, never found anyone, for level 1, add some success early.
-no minimap, easy to get lost. either that or make each "section" unique looking with a different background
-the old retro tv look is ehhh.. it's just gimicky and doesn't really serve the game too much, it's pretty dramatic - I could take it or leave it.. if it wasn't as intrusive I would keep it.. I don't know, I'm just not sold on it. Maybe make it an option to turn off?
-I assume you will give the player a walk animation? if not.. I definitely would do that.
keep up the good work...
Thanks for taking the time to look at it and type up some feedback.
The repetitive sounds are a tough problem. I might make the gun a bit quieter. When you stop shooting your shield will recharge, was hoping this would be enough to break it up a bit. Also, the sound of the gun changes as you upgrade it so that should help as well. I'll keep an eye on future feedback and see if I get more complaints about it.
Weird that you didn't find any humans at all. There are 2 pretty close to the start area and you'll hear a pinging sound as you get close to them. Listen for a kind of sonar ping. I'll take a closer look at the difficulty.
As far as a mini-map I wanted to try and completely avoid this feature, instead going with in-world indicators such as the worn paths and the audio ping the prisoner cages give off. Also there are unique landmarks on the map to aid in navigation. If it continues to be a problem I may have to think of another clue to put into the world to help the player along. I really want to avoid all the hand holding like you see in AAA games though.
How long did it take before you died/gave up? The level should take ~15-20 minutes.
I'll see about adding an option to toggle the screen effect. But how am I supposed to hide my amateur art behind a silly gimmick if people turn it off? lol