(Logo isn't final)
Arrowroot is an action platformer RPG that I've been working on for quite a while on my own. It's inspired from Zelda 2 mostly but there are other bits and pieces from other games I enjoy also. I won't share much on the story yet, but it revolves around the shards you pick up during the game.
I prepared a feature trailer below:
The game is in alpha stage so many things are subject to change. I'll update about how far into development it is later.
Here's some screens of the teaser if you don't want to watch the video:
I started from the Super Platformer Engine template from the Construct store created by Bilge Kaan. Without that template and Construct 2 I wouldn't of been able to do all this myself, as I have zero game development experience.
I hope you like it and I'll happily accept any feedback.
Thanks for having a look.