I want to create a turret that shoots three shots. One in 0 degrees, one in 45 degrees and one in 135 degrees. So i made the event every 2.0 seconds turret spawn shot 1 set angle of motion to 0 degrees and the same thing for the other two shots. But the turret just shots in one direction. I have no idea why it does this since it's such a clear thing. If this doesn't explain good enough i will show the event sheet.
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Are you using the turret behaviour?
would using a sprite, spawn the bullets and set angle of movement work?