I've a pretty weird bug showed at the text object.
I set the Text Object to - Health & " / " & Max_Health
so it will show - 5 / 5
The enemy's doing 0.1 Damage to the Player, so it should obviously show - 4.9 / 5
But my Problem is, it shows really weird numbers, like - 4.9000000000000089 / 5 or something like that.
I created a second Text object, what only shows the Health, and there it shows 4.9
Does anyone have the same problem and knows a solution?
Or is this a known bug?