Again, guys I am sorry for going on, I guess I need more patience but I don't expect to make make my problems other people's. If any of you have used Game Maker before, please let me know what you think of it. Yes I'm sad that I am not going to use Construct anymore because I've invested so much time in it and have created 2 apps, and a few other ones too. So I know the basics, enough create simple games and apps.
I've tested Game Maker:Studio before and I can say the following:
Is a good engine, I dare to say even better than C2 in a lot of ways (native exporting, 3D Support, more commercial games released ... etc).
But Game Maker:Studio was the one that made me look for another engine and and thanks to that I've found C2.
The downsides of Game Maker:Studio are:
- Full of bugs (there was one version that couldn't even compile/test games... around 1 week of waiting for fix)
- Outdated Room/Level editor (have more functions than C2 but is a pain to use)
- Proprietary programming language (If you have to learn a programming language, why not C++ or C# or Java, languages that are more widely used ... If you still have to learn a programming language why not also get a better engine like Unity)
- Community was very aggressive (I was about to spend 200~500 Euro on their software (Master Collection was 500Euro for a limited time) but I admitted that I had used a "borrowed" license in order to see how good is their software and asked some questions about stability and support ... Instead of giving me opinions on what should I buy, I got heavy words and banned next day ... And yes, I was ready to spend/invest up to 500Euro in GameMaker)
- Support was very poor (over 30 pages on a topic about a limited sale (the 500Euro one), no official date, "only mid August", no official response on 10 August ..... The same with the compile issue, lot of topics, no official answer ... )
- Questionable actions like this
- Expensive (800$ (Master Collection) or 200$ (Professional + HTML5 Exporter)
- Not so optimised without YoYo Compiler (300$) ... Without it the native performance is the same as C2 HTML5 ... Try Street Fighter X Mega Man on a weaker PC and you will understand what I am saying
Game Maker used to be a hobbyist/indie tool but is now marketed/priced as a professional one. Overall is not that bad, maybe my experience was a negative one, but there are definitely better alternatives ... If you are serious and want something "better" then C2 I would recommend Unity (free for indie) + PlayMaker Plugin (100$).