I'm searching for a possibility to create an object depending on the size it's instance.
I don't like it to trigger many times in a row, because then I have to many objects, so I added the condition "trigger once". But then, when an instance is created, it doesn't trigger again. But I would like to have an object created when it instance reached a certain size, again and again.
Before that I tried it with "Every second", but this one is not good for having three different objects doing the same and it is not properly, because the distance between the objects are different if the character stops in between.
Unfortunately I can not make a screenshot of what should come out, because the pictures I use are not made by me.
just add https://