when I use the text object, the text doesn't show the same size when in Construct 2 and when testing it (in node-webkit or firefox).
I thought of reporting it as a bug, but I tried it on another computer, and it showed just fine. Basically I have this issue only with my main computer, which is the one I work with. And it can be annoying when you want to know how big your text is gonna be on-screen when designing the game, to then realize it won't show the same size when playing the game.
I tried adding an event setting the font size at start of layout, but that won't change anything.
Anyone's been dealing with this before and knows what to do?