Here is the file:
I set the global variable randomPlat to 1 to make the platform zero invisible. This number will be change at random at a later date.
The issue is that I successfully make platform 0 disappear off screen (the game will be 400 wide, but it's set to 800 so I can see what's going on), but will become solid and visible when it enters game play area. There is nothing in the code that says it should do this. What's happening?
I do have it set so when it hits the wormhole (the hidden sprite on the left side) that it becomes a solid and is visible but other than there, there is nothing that should make it do any of this before then.