Sprite Strip Placement

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  • Hey everyone,

    Today I am working on a sort of level select layout. I have created sprites for levels 1 through 20. To keep the number of objects to a minimum, I have put them all into a single animated sprite sheet.

    How would I go about placing this sprite at x,y on frame 1... a,b on frame 2... etc etc?

  • You could have 'level' instance variable in your sprite, which defines which level it is. Then create an event:

    at start of layout

    for each sprite

    .. set animation frame to sprite.level

    This assumes all the frames are in correct order, so frame for level 5 is fifth and so forth :)

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  • That would work but I am not looking for that effect. Let me try to draw it out below.

    1 2 3 4

    5 6 7 8

    9 10 11 12

    13 14 15 16

    17 18 19 20

    I want the one sprite to duplicate itself and show each separate frame. If not then I will just place 20 sprites, no biggy.

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