Could someone please help me? Speech recognition does not work in the .EXE version of my game I get when I export to Node Webkit. I have tried it on two different computers, one with windows 8, and one with windows 7. The speech recognition works when I preview in Google Chrome, so I know the events work. I have set up events so if the game is compatible with speech recognition on it's current platform, a Text object will read "Compatible!". If speech recognition is not compatible on it's current platform, the Text object will read "Sorry...". On both PCs the Text object reads "Compatible!", and each computer's microphones are on, but for some reason, it will not recognize speech
Any help would be sincerely appreciated.
Thanks in advance!