I'm creating a Breakout clone and it's going well.. except for one little annoying thing! When the ball hits a brick (which in this case is an alien) then BEEP_16 should play (and the alien is destroyed), and it does... for all but the first alien hit. The first alien hit, no matter which one, there is no sound, but the sound plays for all the other aliens when hit (the alien is destroyed though).
Below is the Event sheet, I'm preloading the sound and playing it 'on collision with Alien01'
Can anyone point out why it won't play when the first alien is hit?