I've been messing around with the physics behavior for some time and I can't get it to work correctly. It seems easy enough but I'm just not getting it.
@Aleyba has started me on the path but I have veered off somewhere.
Basically the player breaks a crate, a random fruit 'pops' out at random(225, 315), player picks it up.
Right now, when the crate is broken the apple pops out but falls downward through solids and reappears at the top of the screen, only to fall again and disappear. I'm trying to get it to pop out and come to rest at ground level.
I've tried changing every physics setting, apply impulse, force at angle, but it just isn't working.
If anyone could help with this frustrating action it would be much appreciated.