So I want to make 2 sliders for the music&sounds volume in my game. As such I have 2 options(I think only these 2) to use the sliderbar plugin or to make a sliderbar myself, manually with events.
The first option is obviously the easiest, and the one I'd rather go with, but we all know the problem with that one, the sliderbar looks like absolute ***.... So I figured I'd just cover it up with some sprites.
I already got the events to make the sprites mimic the sliderbar movement(I'll show them at the end of the post in case anyone is curious), but the problem is the stupid sliderbar always stays on top, as you can see in the picture below.
I tried puttin my sprites on a higher layer, I tried giving that layer force own texture and using blend mode on the sprites, I tried setting the sliderbar itself to invisible(which stupidly enough makes it stop working altogheter...) nothing helped.
So pleeeeaaaasseeee, is there any way to cover up that ugly looking thing with my sprites?!?!?! I really don't want to have to make my own sliderbar from events, I found an example capx but it looks quite complicated....
P.S. As promised here are the events for making the sprite follow the sliderbar, if anyone is interested.