I'm trying to make an object move in the direction of a swipe with the touch plugin and bullet behaviour.
I don't want the flick to work while the object is moving and the object should move relative to the speed of the swipe/flick.
This is what I've done:
It worked great using compare distance travelled(bullet) but I can't reset it??
Are there any other ways I could go about doing this? It doesn't have to use the bullet behaviour.