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Slipping the wall

  • I was trying to make him slip the wall, and this was done, good or not, in one legit way, hehe

    Anyway, it's not polished as instead. Take a look:

    http://dl.dropbox.com/u/47035927/sandbox/index.html

    So, what's the problem? I'm trying to stuck the character right after he touch the wall, and to make it I set all his "plataform" variables, such max speed, etc, to 0 and the deceleration to 10000. To release the pose, I changed it back to the original values and jumped.

    So, as you saw in the sample, it's not working as desired =

    He keep moving for some microseconds after touching the wall. And when he release his pose, is like a shot, he jump far and faster than the necessary.

    Today I'll work on it to try make it flawless and make a smooth movement.

    But if you know a simple way to make it, please, share =P

  • If you want your player to stay still on the wall, maybe this could be an option

    dl.dropbox.com/u/5214903/GM/WallAttachJumpOff.zip

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  • Exactly what I want ^^

    Thanks!

    Where the magic happen? ^^

    You didn't setup the speeds to 0, so, where is the magic to stop the player when he touch the wall? O.O

    Pin the player in another sprite, and the another sprite without any behavior, will stick the player with the sprite?

  • Exactly what I want ^^

    Thanks!

    Where the magic happen? ^^

    You didn't setup the speeds to 0, so, where is the magic to stop the player when he touch the wall? O.O

    Pin the player in another sprite, and the another sprite without any behavior, will stick the player with the sprite?

    Sorry i did not put any description on this one ^^;

    Basicaly,the "grab" sprite has no setings,no speed nor gravity.

    Its just positioned where the player is forever and ever.

    And the rule of the "Pin" behavour seems to be that if you are pined, you have to follow no mater what.

    In other words, you are correct lol

  • Awesome! huuuuaaaahahahhahahahah, many things will be made with this simple logic, muaaahhahahah xD

    First, make a game, after, dominate the World!!!

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