I would like to add a sine (size) behavior to an object so that its size varies from 0% to 100%. Is there any way to do this?
Up to my knowledge sine (size) always consider that the normal size is 100%, so I can make it vary from 0% to 200% but then the quality gets too low. Setting the scale to 0.5 before activating the sine behavior doesn't help either. Any idea how this could be achieved?