My layout is horizontal. When my spaceship goes right, it moves faster than the viewport. So my player get off the screen.
I change the layer of my player's paralax speed to 200,200. Now it can keep up. But, isn't 100,100 the normal speed?
And if I use 200,200 and certain x distance, my lasers gets destroyed before it reaches outside viewport.
Where have I gone wrong?
First I thought maybe the custom movement I use? But, nope, I've tested it with 8 directions. But the result is the same.