Hello friends, I am doing a test for a Tower Defense game. I would like to take some questions.
Follow the link test.
How do the attack time of the characters?
- For example: if the enemy is in the area, wait two seconds and attacks?
Time to put a tower in certain areas, would create melhro area as a single object or USUARIA family? An object or area each point where you can put a tower.
- - I tried to use the same objects, when I place the object in a busy area, it goes to another area.
You would Pathfinder or waypoints? If the enemy can follow various paths, which is the best way?
How would the characters attack in melee, would turrents with small area and only attack animations?
Or another method?
Thank you for your attention.