I wanted to know how reliable are the performance of games when testing on CocoonJS Launcher?
I've used CocoonJS Launcher to test my game on the phone, for the most part it runs OK but there seems to be some slight lag and a couple of glitches when testing on the app that i don't get on my PC.
I understand my PC is a lot more powerful so it'll run much better but it's kind of difficult to work out why it lags and why there are some glitches when using the Launcher.
I've managed to bring my memory usage down to 10.4mb from 20mb, which seems reasonable so i was hoping that the game would be running smoothly on the phone.
Are these occuring because i'm running the game through the app? Will the performance get better once i finish compiling the game on the Ludei website?
I've tested the game through Intel's App Preview and the performance on that is much worse than with CocoonJS so i'm hoping it's just the CocoonJS Laucher app thats causing this and that it'll work better when it's compiled.