I'm creating a game using drag and drop to drag a sprite to the right location and I'm having trouble to make it returns to the original place when not overlapping the correct object. When it works, the system does not perform the action after the overlap. I am attaching the CAPX if anyone wants to take a look. Thanks.
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Is this what you want?
Yes, aruche. The solution was simple but I couldn't see. Thank you so much for the time you have dedicated to help me.