Thank you plinkie !
I will learn about families in order to accomplish this, doenst seem complicated, im just new to C2 but already very inspired.
I will ask another question here, since I got a reply so fast, lets see if you or someone else can help me on this:
In my game, you win when the character touches another abject, like the floor for example, and stays there for at least 2 seconds, then the system goes to the next layout. OK so far.
But now, I want some levels to have another character (might be a copy or a different object) How can I make a condition where you only win if ALL character are touching the goal object? And considering that some levels will have a different number of these characters, so it should be a condition that doesnt state a fixed number of them to go to next layout... I hope Im making myself clear...
I am using "if sprite is overlapping at offset" but "is touching another object" also seems to work ok.
If someone can help me, that would be fantastic!