This one is still a baby example compared to the horor my mind works on D8
Like many keep asking, I also wanna know how to do 3D like game but eather theres no ansver or the example is too advanced to understand...
So here i came up with some basic movement that could be already good for games like scott pilgrim or castle crushers type.
Sudgestions and examples with other ideas for this topic are welcome!
-Basic description in eventsheet
-Combination of Platform behavior and 8dirrection behavior
-Fake Z axis jumps with global variable
Note: use Z to jump