NOTE: Use keys A and D to move left and right respectively.
I have a suspicion that this is related to the use of the latest two beta releases (r167.1/.2), for in the prior beta releases everything was working fine. Another possibility is that it's related to the platform/Solid behavior objects I'm using, too. I don't know...these are just my guesses.
What's happening is that when my platform character (Mr Stick; represented by MrStickBox which actually has the Platform behavior) goes a certain distance to the right, the sprite stops moving, but in the Debugger, you can clearly see that the X value for the object is increasing, showing that it should be moving to the right on-screen.
I have checked behavior parameters, events on all event sheets, layout parameters, layer parameters. Just about everything I can think of and I don't see WHY it's getting stuck when I reach a certain distance to the right.
Thank you for any suggestions or resolutions.