I've been trying to get random objects to spawn in an endless jumper type template, by spawning it at a random frame.
I used this expression:
Sprite | Set animation frame to int(random(3))
to test out the first 4 objects, but it doesn't work. It doesn't even show the frame 0 sprite, but it spawns frame 3 every time. I've also tried changing the random value to (random(0,3)) in case it was a range, but that also spawns the last frame constantly. Changing the initial frame of the animation also has no effect.