I am trying to make a physics object play a walk animation whenever the object has a velocity >0. I cannot see how to compare the velocity of a physcis object as a condition in Construct 2. Does anyone have any ideas?
Develop games in your browser. Powerful, performant & highly capable.
The velocity of an object that inherited the physics behaviour can be retireved by OBJECT.Physics.VelocityX and OBJECT.Physics.VelocityX
Thanks for your reply,Ill give that a go.