I'm looking to make a top scrolling shooter for the iPad and am wanting to use a tiled background as it will save me an immense amount of time creating the maps.
The tutorial below states that less than 20 sprites should be used in order to maximise performance. Does each tile count as a sprite or will the fact that the tiles are doing nothing exempt them from this 20 sprite guideline? The tiles are of a size that there will be around 30-40 of them on screen at a time.
Thanking you in advance!!