I try to create a pause button, I think I have succeeded but I have a problem, Everything stops, nothing but My character continues to play!!!!
thank you brother
My problem is not solved :-/
My character hovers, when I click on pause everything stops except my character who is taken by gravity, so he goes down without moving, I do not understand !!!!
It's kind of plappy bird movement,
You have an idea please?????
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Are you using dt in your events? Everything should stop moving when the time scale hits 0.
I set the time scale to 0,
Everything saves my player falling, the animation of my player stops but he is still pulling down and the mouse plays
Add a variable paused set to 0 on start, when you hit the pause button set it to 1.
Then in the events where the player is moving and the mouse add another condition system -> compare global variable -> paused == 0.
Thank you it works