0 Favourites

overlapping 2 instances of the same object

  • Hi everyone,

    I'm a newbie, I completed the Top down shooter tutorial yesterday.

    I have a game that starts by putting random planets around a map. I want to detect if any of these planets are overlapping another planet and destroy one of them if they are.

    I tried

    • On end of layout --> Mars is overlapping Mars --> Mars destroy
    • On end of layout --> For each Mars --> Mars is overlapping Mars --> Mars destroy

    But no luck. Can anyone help me?

  • Try this or

    <img src="http://img856.imageshack.us/img856/2333/ex1c.png" border="0" />

    this

    <img src="http://img254.imageshack.us/img254/4035/ex2k.png" border="0" />

    Here the game randomly pick the "chance" variable.

    If 1 the Sprite 1 will be destroyed, if 2 the Sprite 2 will be destroyed.

  • I guess the issue is on "On end of layout".

    This condition only happens when you are using the system action "go to layout" and so is some sort of "final actions" before getting to the next layout.

    In your case, checking for colliding instances is pretty much useless since instances are destroyed from a layout to another.

    You should provide a full capx of what you've been doing and explaining what exactly you're trying to do.

  • Thanks guys - you were both spot on. The on end of layout was stopping this from working. The below worked:

    Mars is overlapping Mars --> Destroy Mars

    I'm not sure if it is destroying one of both, but I don't mind.

    I was over-thinking this - I'm a programmer by trade. Construct 2 makes things easy - maybe too easy! :D

  • Construct 3

    Buy Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Buy Now Construct 3 users don't see these ads
  • Hi everyone, I want to know what is my mistake that I know uses the same event has some exception ..

    The condition refers to the same sprit with several different frame

    • One end of layout -> Mars is overlapping Mars -> Mars destroy (knowing that Mars is the same sprit)

    These are not taken into account unless the collision is taken into account with "set polygon collision"

    Finally sorry for the translation is the google ... And thank you <img src="smileys/smiley2.gif" border="0" align="middle" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)
Similar Topics Posts Views Last Post
Unread hot topic
167 14,484
DMT2005's avatar
DMT2005
Unread hot topic
0 Favourites
[Plugin] instance bank2
85 18,365
rexrainbow's avatar
rexrainbow
Unread hot topic
123 14,867
Zebbi's avatar
Zebbi