I think i am about to drop Construct 2 for good. I made this little game these days, and it performs poorly, very very bad. On my desktop of course after i rewritten it 2 times, it works well on 60 frames, 3-5% CPU usage, and 7 mega vram usage.
On the laptop the performance(2ghz dual core, 4gb ram, GE FORCE GT 415m - 1gb video) is horrid 20-30 frames based on browser. Chrome being the worse, which is strange. I tested with 155, 158, 162. Things are getting even worse.
Now if any of the more advanced users, can take a look at the capx, and tell me what i am doing wrong, cause i dont get it, if i cant make a simple game work on the casual, portal gamers PCs, how the hell i am supposed to even dream about html 5 on phones ...
The performance of this engine is horrible for regular PC/laptops. I looked at flash, a complex tower defense works flawlessly on my other 7 years old laptop(2 ghz single core, very bad ATI video card, 2gb ram, xp). Construct barely scores 10 fps there. At the same time i took a look at GMC html 5 examples, and they perform much, much better, almost perfectly.
So now two things(3) are happening:
1) I am not developing c2 games the "proper" way.
2) The engine is horrible, even GMC is doing better on html 5 performance, by a lot.
3) a little of both.
Now, somebody please, prove me wrong, look at the capx, and explain to me, i am sure there is a big possibility that i am doing something wrong.
livedemo: http://lw-games.com/stuff/f4 (press F for FPS, S sound off, M music off, P pause)