Only a month into using Construct 2 and hit a small snag on my second game build. CAPX link below:
I am making a top down shooter that requires the player to search objects on the layout in order to find a "access key" to access a door that advances to the next layout. There are a variety of object, all similar in appearance to the player, some that will turn up no results when searched, and others that will. I have the object that will not result in success linked as a family. When I tested the layout they all worked as required; a search bar timer would display and after three seconds the search result would turn up empty. As I said everything worked hunt fine. BUT THEN I created the events for the objects that would result in finding an access key when searched. This also worked as I intended, but once these new events were in place and working, the previous family events for the 'empty' objects stopped working.
Been wracking my brain for a couple days, searching the manual, trying different things to make both object types work, but no good. I am thinking it must be an easy fix, but I just am lost after a dozen hours of trying to figure it out.
CAPX below... any advice would be greatly welcome.
When starting the CAPX the objects directly to the right of the character are supposed to be able to searched and found 'empty' (used to work, now doesn't).
While the objects just below those (they look the same) are searchable and result in finding an access key... which works, but now the other objects above don't.